Remote Charge: Difference between revisions
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*'''Primary Fire:''' Throws and detonates the charge | *'''Primary Fire:''' Throws and detonates the charge | ||
*'''Primary Velocity:''' | *'''Primary Velocity:''' | ||
*'''Primary Damage:''' | *'''Primary Damage:''' 450 Hp (225 Armour) | ||
*'''Alternate Fire:''' Throws and detonates the charge | *'''Alternate Fire:''' Throws and detonates the charge | ||
*'''Alternate Velocity:''' | *'''Alternate Velocity:''' |
Revision as of 09:30, 25 July 2009
This article is regarding Red Faction
The Remote Charge is one of the 15 player weapons in Red Faction.
Description
The URC-15 Ultor Remote Mining Charge is every amateur bomber's best-friend. These little bundles of joy will stick to anything once thrown, including the ugly butts and uglier faces of Ultor guards. Once thrown, the detonator pops up and you can let it blow at your discretion. You can only deploy one of these babies at a time, so a well thought out tactical deployment is highly advised in an actual combat situation. And yes, it is a big red button that blows 'em up. Enemies will never use the Remote Charge against you (perhaps the programmers couldn't be bothered).
Properties
- Ammo/Clip Size: 21 Charges
- Range: Short
- Primary Fire: Throws and detonates the charge
- Primary Velocity:
- Primary Damage: 450 Hp (225 Armour)
- Alternate Fire: Throws and detonates the charge
- Alternate Velocity:
- Alternate Damage: