User talk:SimpleArrows: Difference between revisions
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|rowspan="2" style="text-align: center; width:80px; vertical-align: top;"|{{Tile|{{{image|Icon_Event_E.png}}}|||60|60}} | |||
|style="vertical-align: top;"|<div style="border-bottom: 1px dotted grey; font-weight: bold; font-size: 13px; margin-bottom: 5px;">{{{eventname}}}</div>{{{description}}} | |||
<div class="mw-collapsible mw-collapsed" data-expandtext="Expand" data-collapsetext="Collapse" style="vertical-align: top;"> | |||
{{#if: {{{on|}}}|<div style="margin-top: 5px; border-bottom: 1px dotted grey; width: 100%; font-weight: bold; font-size: 13px; margin-bottom: 5px;">On Response</div>{{{on}}} }} | |||
{{#if: {{{off|}}}|<div style="margin-top: 5px; border-bottom: 1px dotted grey; width: 100%; font-weight: bold; font-size: 13px; margin-bottom: 5px;">Off Response</div>{{{on}}} }} | |||
{{#if: {{{params|}}}|<div style="margin-top: 5px; border-bottom: 1px dotted grey; width: 100%; font-size: 13px; font-weight: bold; margin-bottom: 5px;">Parameters</div>{{{params}}} }} | |||
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{{User talk:SimpleArrows | |||
|eventname = Follow_Waypoints | |||
|category = AI_Actions | |||
|description = This event will force all linked objects to follow a specified waypoint list, with a specific following method. | |||
|on = Begin following the waypoints. An AI will use the closest waypoint as the location to begin the path following. | |||
| | |off = Stop following the current waypoint path. | ||
| | |params = '''Waypoint List:''' Name of the waypoint list that the AI should follow. <hr> '''Always Face Player:''' If true, the AI will always face the player while following their waypoints <hr> '''Follow Method:''' This determines how the AI will behave when the last waypoint node is reached. The choices are: <br /> | ||
'''1.''' One way: follow the waypoints to the last node and stop. <br /> | |||
'''2.''' Loop: follow the waypoints to the last node, then return to the start and repeat <br /> | |||
'''3.''' Ping Pong: follow the waypoints to the last node, then follow the nodes back to the start (repeat). <hr> '''Run:''' If ticked, the linked objects will attempt to run rather than walk while following the waypoint list. <hr> '''Always Face Player:''' If ticked, the linked objects will always look at the player while following the waypoint list. | |||
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Revision as of 01:43, 24 February 2024
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