Template:VoiceLine: Difference between revisions

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|style="border-right: 1px dotted grey; padding-right: 5px; width: 80px; word-break: break-word; font-weight: bold; vertical-align: top;"|{{{1}}}
|style="border-right: 1px dotted grey; padding-right: 5px; width: 80px; word-break: break-word; font-weight: bold; vertical-align: top;"|{{{1}}}
|style="padding-left: 5px;"|{{{2}}}
|style="padding-left: 5px;"|{{{2}}}
|}</includeonly><noinclude>
|}</includeonly><noinclude>[[Category:Block Templates]]
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Latest revision as of 07:07, 15 February 2024

No description.

Template parameters

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Character1

The name of the character speaking the voice line.

Example
Alec Mason
Stringrequired
Voice Line2

Use the text from the game's subtitles preferably. If subtitles are not available, transcribe it by ear.

Example
That was always Dan's problem... Couldn't run from a fight.
Stringrequired
{{VoiceLine|CHARACTER_NAME|VOICE_LINE}}

Usage:

{{VoiceLine|Hugo Davies|This will be a piece of cake. We're transmitting the base coordinates now.}}

Output:

Hugo Davies This will be a piece of cake. We're transmitting the base coordinates now.


Headings: For missions/level , sections of dialogue are only triggered once the player gets to a specific point in the mission.

For example, Better Red Than Dead: Once the player starts the mission, the first section of dialogue is played (which doesn't need to be specified by a heading). However, once that section of dialogue ends, no further dialogue is delivered until the player arrives at the base, in which the second section of dialogue is played. We can separate these sections by having a heading to denote which section plays at which time. For the sequence previously mentioned, section 2 of the dialogue would play once the player has "Arrived at base". Use the ; symbol before the heading to format it.

;Arrived at base
{{VoiceLine|Alec Mason|Alright, I'm at the base.}}
Arrived at base
Alec Mason Alright, I'm at the base.