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| == Sound == | | == Sound == |
| === List of Sounds === | | === [[RED: List of Sounds|List of Sounds]] === |
| ==== Ambient Sounds ==== | | ==== [[RED: List of Sounds#Ambient|Ambient Sounds]] ==== |
| ==== Creature Sounds ==== | | ==== [[RED: List of Sounds#Creature|Creature Sounds]] ==== |
| ==== Foley 1 Sounds ==== | | ==== [[RED: List of Sounds#Foley 1|Foley 1 Sounds]] ==== |
| ==== Foley 2 Sounds ==== | | ==== [[RED: List of Sounds#Foley 2|Foley 2 Sounds]] ==== |
| ==== General Sounds ==== | | ==== [[RED: List of Sounds#General|General Sounds]] ==== |
| ==== Impact Sounds ==== | | ==== [[RED: List of Sounds#Impact|Impact Sounds]] ==== |
| ==== Vehicle Sounds ==== | | ==== [[RED: List of Sounds#Vehicle|Vehicle Sounds]] ==== |
| ==== Voice Sounds ==== | | ==== [[RED: List of Sounds#Voice|Voice Sounds]] ==== |
| ==== Weapon Sounds ==== | | ==== [[RED: List of Sounds#Weapon|Weapon Sounds]] ==== |
| | === Adding Custom Sounds To Your Level === |
| | === Adding EAX To Your Level === |
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| == Advanced Design == | | == Advanced Design == |
Revision as of 17:52, 9 November 2014
This serves as an easy way to access RED's help information. Information from RED.HLP, RED.CHM, Faction Files, and RFRun have been compiled together.
Link title
Getting Started
Introduction
System Requirements
View Ports
Status Window
Preferences
General Preferences
Texture Preferences
Visual Preferences
Main Toolbar
Hot Keys
Functions
Brush Mode Functions
Vertex Mode Functions
Face Mode Functions
Texture Mode Functions
Object Mode Functions
Group Mode Functions
Operations
Stretch
Bend
Twist
Jitter
Carving and Fusing
Mesh Smooth
Brush Clipping Tool
Basic Design
Basic Rules of Level Design
Portals
Using Groups
Making Your First Level
Creating a Level Pack File
Texturing
Texture Browser
Texture Mapping Types
UV Unwrapper Function
Using the UV Unwrapper
Face Properties
Using Custom Textures in RED
Lighting
Light Object Properties
Over Brightening
Calculating Lightmaps and Lighting
Mover Groups
Keyframe Properties
Creating a Translating Mover
Creating a Rotating Mover
Movers in Movers
Objects
Select Object
Hide Object
Entities
Entity Properties
Entity State Animations
Entity Death Animations
Scripting
Events
AI Action Events
Catalyst Events
Level Events
Modifier Events
Special Events
Pathfinding
Nav Points
Way Points
Links
Sound
Adding Custom Sounds To Your Level
Adding EAX To Your Level
Advanced Design
Detail Brushes
How to Make Perfect Curves
Poly Reduction
Using Mesh Brushes
Exporting Your Level as a VRML
RED Report Generator
Tutorials
How To Make Glass
Creating a Skybox
Creating a Double Door with Frame
Creating Natural Areas in RED
Troubleshooting
Level Limits
Holes