RED: Help: Difference between revisions
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This serves as an easy way to access RED's help information. Information from [https://www.factionfiles.com/ff.php?action=file&id=517212 RED.HLP, RED.CHM], [https://www.factionfiles.com Faction Files], and [http://www.rfrun.net RFRun] have been compiled together. | This serves as an easy way to access RED's help information. Information from [https://www.factionfiles.com/ff.php?action=file&id=517212 RED.HLP, RED.CHM], [https://www.factionfiles.com Faction Files], and [http://www.rfrun.net RFRun] have been compiled together. | ||
== Getting Started == | |||
=== Introduction === | |||
=== System Requirements === | |||
=== View Ports === | |||
=== Status Window === | |||
== Preferences == | |||
=== General Preferences === | |||
=== Texture Preferences === | |||
=== Visual Preferences === | |||
== Menus == | |||
=== File Menu === | |||
=== Edit Menu === | |||
=== Level Menu === | |||
=== View Menu === | |||
=== Tools Menu === | |||
=== Main Toolbar === | |||
=== Help Menu === | |||
== Hot Keys == | |||
=== Camera Movement Hot Keys === | |||
=== Brush/Object Movement Keys === | |||
=== Universal Hot Keys === | |||
=== Brush Mode Hot Keys === | |||
=== Face Mode Hot Keys === | |||
=== Vertex Mode Hot Keys === | |||
=== Texture Mode Hot Keys === | |||
=== Object Mode Hot Keys === | |||
=== Group Mode Hot Keys === | |||
== Functions == | |||
=== Brush Mode Functions === | |||
=== Vertex Mode === | |||
=== Face Mode === | |||
=== Texture Mode === | |||
=== Object Mode === | |||
=== Group Mode === | |||
== Operations == | |||
=== Stretch === | |||
=== Bend === | |||
=== Twist === | |||
=== Jitter === | |||
=== Carving and Fusing === | |||
=== Mesh Smooth === | |||
=== Brush Clipping Tool === | |||
== Basic Design == | |||
=== Basic Rules of Level Design === | |||
=== Portals === | |||
=== Using Groups === | |||
=== Making Your First Level === | |||
=== Creating a Level Pack File === | |||
== Texturing == | |||
=== Texture Browser === | |||
=== Texture Mapping Types === | |||
=== UV Unwrapper Function === | |||
=== Using the UV Unwrapper === | |||
=== Face Properties === | |||
=== Using Custom Textures in RED === | |||
== Lighting == | |||
=== Light Object Properties === | |||
=== Over Brightening === | |||
=== Calculating Lightmaps and Lighting | |||
== Mover Groups == | |||
=== Keyframe Properties === | |||
=== Creating a Translating Mover === | |||
=== Creating a Rotating Mover === | |||
=== Movers in Movers === | |||
== Objects == | |||
=== Select Object === | |||
=== Hide Object === | |||
=== Entities === | |||
==== Entity Properties ==== | |||
==== Entity State Animations ==== | |||
==== Entity Death Animations ==== | |||
== Scripting == | |||
=== Events === | |||
==== AI Action Events ==== | |||
==== Catalyst Events ==== | |||
==== Level Events ==== | |||
==== Modifier Events ==== | |||
==== Special Events ==== | |||
=== Pathfinding === | |||
==== Nav Points ==== | |||
==== Way Points ==== | |||
=== Links === | |||
== Sound == | |||
=== List of Sounds === | |||
==== Ambient Sounds ==== | |||
==== Creature Sounds ==== | |||
==== Foley 1 Sounds ==== | |||
==== Foley 2 Sounds ==== | |||
==== General Sounds ==== | |||
==== Impact Sounds ==== | |||
==== Vehicle Sounds ==== | |||
==== Voice Sounds ==== | |||
==== Weapon Sounds ==== | |||
== Advanced Design == | |||
=== Detail Brushes === | |||
=== How to Make Perfect Curves === | |||
=== Poly Reduction === | |||
=== Using Mesh Brushes === | |||
=== Exporting Your Level as a VRML === | |||
=== RED Report Generator === | |||
== Tutorials == | |||
=== How To Make Glass === | |||
=== Creating a Skybox === | |||
=== Creating a Double Door with Frame === | |||
=== Creating Natural Areas in RED === | |||
== Troubleshooting == | |||
=== Level Limits === | |||
=== Holes === |
Revision as of 12:09, 9 November 2014
This serves as an easy way to access RED's help information. Information from RED.HLP, RED.CHM, Faction Files, and RFRun have been compiled together.
Getting Started
Introduction
System Requirements
View Ports
Status Window
Preferences
General Preferences
Texture Preferences
Visual Preferences
Menus
File Menu
Edit Menu
Level Menu
View Menu
Tools Menu
Main Toolbar
Help Menu
Hot Keys
Camera Movement Hot Keys
Brush/Object Movement Keys
Universal Hot Keys
Brush Mode Hot Keys
Face Mode Hot Keys
Vertex Mode Hot Keys
Texture Mode Hot Keys
Object Mode Hot Keys
Group Mode Hot Keys
Functions
Brush Mode Functions
Vertex Mode
Face Mode
Texture Mode
Object Mode
Group Mode
Operations
Stretch
Bend
Twist
Jitter
Carving and Fusing
Mesh Smooth
Brush Clipping Tool
Basic Design
Basic Rules of Level Design
Portals
Using Groups
Making Your First Level
Creating a Level Pack File
Texturing
Texture Browser
Texture Mapping Types
UV Unwrapper Function
Using the UV Unwrapper
Face Properties
Using Custom Textures in RED
Lighting
Light Object Properties
Over Brightening
=== Calculating Lightmaps and Lighting