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The W.A.S.P (Wide Area Saturation Projectile) is one of 17 weapon choices in [[Red Faction II]]
{{Infobox Weapon
[[Image:wasp.png|350px|right|thumb|W.A.S.P (Wide Area Saturation Projectile)]]
|name          = Wide Area Saturation Projectile
|image          = [[Image:wasp.png|350px]]
|game          = {{Game|RF2}}
|faction        = {{Team|RC}}
|first          = [[Public Information Building]]
|ammo type      = 15cm HE Rocket Canisters
|range          = Medium to Long
|mag size      = 6
|max ammo      = 12
|damage        = ~750
|primary        = Fire
|alt            = Engage homing device
|player        = Yes
|sp            = Yes
|mp            = Yes
}}{{BubbleNav|RF2Weapons}}
The '''W.A.S.P (Wide Area Saturation Projectile)''' is a weapon in [[Red Faction II]].


==Description==
==Description==
The '''W.A.S.P''' is primarily an anti-vehicle weapon. More powerful than the Grenade Launcher, the W.A.S.P fires a barrage of six armour piercing rockets. it has the ability to "lock on" to mobile vehicles and launch a swarm of destruction that will seek out and strike its target. The W.A.S.P is used by [[Sopot]]s heavily fortified ground troops and guards
The W.A.S.P is primarily an anti-vehicle weapon. More powerful than the Grenade Launcher, the W.A.S.P fires a barrage of six armour piercing rockets. it has the ability to "lock on" to mobile vehicles and launch a swarm of destruction that will seek out and strike its target. The W.A.S.P is used by [[Sopot]]s heavily fortified ground troops and guards


Though the Wasp has a slow to medium fire rate, the area of effect damage from being able to fire into a group of enemies is also equally effective at clearing multiple enemies at once, and even better at wreaking havoc on the [[Vehicle]]s throughout the game.  
Though the W.A.S.P has a slow to medium fire rate, the area of effect damage from being able to fire into a group of enemies is also equally effective at clearing multiple enemies at once, and even better at wreaking havoc on the vehicles throughout the game making it a really good weapon throughout the game.  


No major character is seen using the W.A.S.P though the player is able to pick it up rather early via a secret on the [[Public Information Building]]s final level.
No major character is seen using the W.A.S.P though the player is able to pick it up rather early via a secret on the [[Public Information Building]]s final level.
==Properties==
*'''Ammo/Clip Size:'''      6 Rockets per clip/6 in reserve
*'''Range:'''              Medium to Long
*'''Primary Fire:'''        Fires rocket.
*'''Alternate Fire:'''      Engage Homing device.

Latest revision as of 00:25, 20 March 2024

The W.A.S.P (Wide Area Saturation Projectile) is a weapon in Red Faction II.

Description

The W.A.S.P is primarily an anti-vehicle weapon. More powerful than the Grenade Launcher, the W.A.S.P fires a barrage of six armour piercing rockets. it has the ability to "lock on" to mobile vehicles and launch a swarm of destruction that will seek out and strike its target. The W.A.S.P is used by Sopots heavily fortified ground troops and guards

Though the W.A.S.P has a slow to medium fire rate, the area of effect damage from being able to fire into a group of enemies is also equally effective at clearing multiple enemies at once, and even better at wreaking havoc on the vehicles throughout the game making it a really good weapon throughout the game.

No major character is seen using the W.A.S.P though the player is able to pick it up rather early via a secret on the Public Information Buildings final level.