Weapon Of The Week (RFG)

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Revision as of 21:27, 8 December 2008 by Goober (talk | contribs)
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Weapon Of The Week is a feature which was originally introduced in Red Faction (Weapon Of The Week) and has been brought back to life in Red Faction: Guerrilla

November 26 2008

Rocket Launcher

The Red Faction have modified this equipment to launch rocket-propelled grenades. It’ll be useful against vehicles, tanks, aircraft, and the occasional building. Just make sure there’s plenty of distance between you and your target when you pull the trigger.

  • Primary Attack: Fire Rocket
  • Melee Attack: Upward Bash
  • Pros: Large amount of destruction for a quick reloading weapon
  • Cons: Slow moving projectile
  • Recommendation: Get a few enemies to run into a building and then blow it to smithereens. Extremely effective against small to medium sized structures and vehicles.


November 20 2008

Enforcer

The Enforcer uses heat-seeking ammo for superior accuracy. Shoot in the general direction of an enemy and the bullets will find them. The trade-off is in decreased damage, since some of the power behind the bullet is lost while it adjusts course.

  • Primary Attack: Automatic Fire
  • Melee Attack: Sideways Bash
  • Pros: Heat-seeking projectile that maneuvers in air towards a target.
  • Cons: Damage dealt is less than the standard Assault Rifle.
  • Recommendation: Got a few pesky enemies trying to run away from you? Fire a few bullets in their general direction and let the bullets get tired instead of you.

November 13 2008

Assault Rifle

The Assault Rifle is designed to offer all the benefits of a full-length rifle in a compact design. It is capable of firing fully automatic fire and able to take down opponents quickly and effectively. This is the standard weapon issued to EDF soldiers.

  • Primary Attack: Automatic Fire
  • Melee Attack: Sideways Bash
  • Pros: Large clip size, fast reloads
  • Cons: Low level vehicle damage
  • Recommendation: Use this as your standard kill-all weaponry. Aim for the torso and head for maximum damage.