Tank On The Town

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Revision as of 03:30, 23 January 2024 by Intharth (talk | contribs) (Created page with "{{Infobox RF1Level |levelname = Tank On The Town |image = 300px |goal = Fight through the Streets towards Sopot's Citadel |filenames = L04S1.rfl, L04S2.rfl, L04S4.rfl |before = [[Underground] |after = Sopot's Citadel }} '''Tank On The Town''' is the fourth main chapter of Red Faction II following from the Underground in the single player campaign. The chapter consists of 3 levels th...")
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{{Infobox RF1Level |levelname = Tank On The Town |image = Tank on the Town.png |goal = Fight through the Streets towards Sopot's Citadel |filenames = L04S1.rfl, L04S2.rfl, L04S4.rfl |before = [[Underground] |after = Sopot's Citadel }}

Tank On The Town is the fourth main chapter of Red Faction II following from the Underground in the single player campaign. The chapter consists of 3 levels that are all on-rails autoscrollers where Alias is the gunner for Shrike inside a tank as they tear their way through the streets to corner Sopot in his Citadel.

Tank Gunner

With Shrike and Alias on the road, the city will never be the same. „

As Shrike makes his way through the streets of Sopot City, Alias takes on the Military and Processed alike in an effort to make their way towards the Citadel, towards the end, Echo messages in requesting the duo aid the Red Faction forces combating the forces around the city.

Traffic Congestion

Alias aims to make sure that traffic doesn't flow. „

As requested, Alias and Shrike divert briefly to go to the help of the Red Faction, battling a Tank and the Processed before driving onto the Citys main highway and battling Sopot's military forces and vehicles once more, before crashing down onto the lower area and moving

Road To The Citdadek

The tank's crushing power aids the red faction. „

After Alias and Shrike get moving again, the dispatch some processed and start heading towards the Citadel, [[Red Faction fighters show up to assist but quickly run away again once a Battle Armour approaches. After dealing with the little problem, the duo make their way around some corners, and finally the Citadel's entrance lays before them. As the tank moves along the long winding path, Gunships and a Battle Armour as well as ground forces do their best to stop you.