Shotgun (RF:G): Difference between revisions

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==Properties==
==Properties==
*'''Ammo/Clip Size:'''      Unknown
*'''Ammo/Clip Size:'''      8
*'''Primary Fire:'''        Fire
*'''Primary Fire:'''        Semiautomatic buck shot
*'''Alternate Fire:'''      Sideways slash
*'''Alternate Fire:'''      Sideways slash
*'''Pros:'''                Very powerful at close range
*'''Pros:'''                Instant kill at very close range and a fast reload
*'''Cons:'''                Slow reload time
*'''Cons:'''                Will not damage targets after a certaint range point
*'''Faction:'''                [[Marauders]]
*'''Faction:'''                [[Marauders]]
[[Category:Red Faction: Guerrilla]]
[[Category:Red Faction: Guerrilla]]

Revision as of 02:46, 4 May 2009

The Marauder Shotgun

The Shotgun is one of an unknown amount of weapons that will be available in Red Faction: Guerrilla when it is released.

Alec Mason holding the shotgun

Description

Utilized by the reclusive Marauders, the shotgun is based upon an old design, the likes of which have not been seen since the end of Ultor's occupation. Although outdated, it still packs a significant punch at short-range. The home-made bayonet also makes it a formidable threat in close quarters.

Recommendation: Try to use this weapon only in close quarters combat, otherwise the shot will spread out too much and become ineffective.

Properties

  • Ammo/Clip Size: 8
  • Primary Fire: Semiautomatic buck shot
  • Alternate Fire: Sideways slash
  • Pros: Instant kill at very close range and a fast reload
  • Cons: Will not damage targets after a certaint range point
  • Faction: Marauders