Red Faction: Difference between revisions

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[[Image:RFLogo.jpg|250px|right|thumb|Red Faction Cover]]
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Red Faction is the first game in the Red Faction series developed by [[Volition Inc.]] and published by [[THQ Inc.]]
 
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==Description==
[[Volition Inc.]], the creators of the FreeSpace and Descent series, developed Red Faction, a game for PlayStation® 2, PC, and Macintosh. Framed by impressive features including an astonishing physics engine, controllable vehicles, intense graphics, kick-ass weapons, unique natural environments and a hugely involving storyline, Red Faction is a must-have title for serious gamers.
 
==Story==
As all [[Volition Inc.]] games do, Red Faction contains a hugely immersive storyline that will contribute highly to the game play. You are a miner named [[Parker]], toiling in the mines on Mars for a deceiving company known as [[Ultor]]. The conditions are worsening day by day, and there is talk of a rebellion. All the miners are suffering from a strange, deadly disease called the [[Plague]] that is suddenly sweeping through their ranks. The miners' anger and resentment are ready to boil over, and the player provides the spark that starts a rebellion against [[Ultor]]. The player's goal is to stay alive long enough to bring down [[Ultor]] and solve the mystery of the [[Plague]]. This journey takes him from gritty subterranean mines to [[Ultor]]'s pristine science and [[nanotechnology|nanotech]] labs to the surface of [[Mars]] and even onto satellites orbiting high above the planet.
 
==Geo-Mod==
Red Faction is the first and only series to feature [[Geomod]] technology, which allows the player to dynamically alter the 3D environment in real-time; i.e.: a rocket blowing a hole in a wall.
 
==Features==
* [[Geomod(Engine)|Geomod]] Engine - the only FPS with real-time, arbitrary geometry modification
* Advanced physics simulation - supports falling geometry, particles and liquid
* Land, sea and air vehicles to commandeer and control
* A completely immersive and compelling storyline
* Stealth and action driven objectives
* Varied environments including natural settings unique to the genre
* Object shadow casting and more
* Advanced AI behavior in 20 dynamic 3D levels
* Real-time skeletal deformation and interpolation for silky smooth animations
* Location-based damage system
* [[RED|Proprietary level editor]] that is faster, easier and more advanced than any on the market
* Multi-player support for LAN and Internet
 
 
 
 
*''Taken from Red Faction Watch [http://redfaction.volitionwatch.com/description.shtml]''
 
==Sequels==
[[Red Faction II]] and [[Red Faction: Guerrilla]] are the only two known sequels in the Red Faction series.
[[Category:Red Faction]]

Revision as of 06:43, 29 November 2009

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