Pulse Grenade: Difference between revisions

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The Pulse Grenade is fired from a semi-automatic grenade launcher that shoots a charged energy ball. The resulting explosion damages biological material within the blast radius but causes no harm to structures.
The Pulse Grenade is fired from a semi-automatic grenade launcher that shoots a charged energy ball. The resulting explosion damages biological material within the blast radius but causes no harm to structures.


This is essentially an old-fashioned grenade launcher with unique ammo, designed to eliminate organic material, such as aliens. Grenades fired from this weapon tend to bounce around for a few seconds before exploding. However, they always explode upon direct contact with an organic target. Like the [[Charge Launcher]], a white trajectory line appears on the HUD when you aim the Pulse Grenade, helping you determine the barrel elevation required to hit your target. The weapon can be an absolute life-saver during alien swarm attacks, so keep firing to blow the hostiles to bits. Unlike other explosive-based weapons, the Pulse Grenade causes no damage to structures. This makes it useful in defensive situations or when you need to attack enemies without causing collateral damage, such as when crossing bridges or catwalks, much unlike the [[Nano Rifle (RFA)|Nano Rifle]].
This is essentially an old-fashioned grenade launcher with unique ammo, designed to eliminate organic material, such as aliens. Grenades fired from this weapon tend to bounce around for a few seconds before exploding. However, they always explode upon direct contact with an organic target. Like the [[Charge Launcher]], a white trajectory line appears on the HUD when you aim the Pulse Grenade, helping you determine the barrel elevation required to hit your target. The weapon can be an absolute life-saver during alien swarm attacks, so keep firing to blow the hostiles to bits. Unlike other explosive-based weapons, the Pulse Grenade causes no damage to structures. This makes it useful in defensive situations or when you need to attack enemies without causing collateral damage, such as when crossing bridges or catwalks, much unlike the [[Nano Rifle (RF:A)|Nano Rifle]].

Latest revision as of 13:06, 6 February 2024

  • The Pulse Grenade is a weapon in Red Faction: Armageddon.

    Description

    The Pulse Grenade is fired from a semi-automatic grenade launcher that shoots a charged energy ball. The resulting explosion damages biological material within the blast radius but causes no harm to structures.

    This is essentially an old-fashioned grenade launcher with unique ammo, designed to eliminate organic material, such as aliens. Grenades fired from this weapon tend to bounce around for a few seconds before exploding. However, they always explode upon direct contact with an organic target. Like the Charge Launcher, a white trajectory line appears on the HUD when you aim the Pulse Grenade, helping you determine the barrel elevation required to hit your target. The weapon can be an absolute life-saver during alien swarm attacks, so keep firing to blow the hostiles to bits. Unlike other explosive-based weapons, the Pulse Grenade causes no damage to structures. This makes it useful in defensive situations or when you need to attack enemies without causing collateral damage, such as when crossing bridges or catwalks, much unlike the Nano Rifle.