Dash Faction Enhanced Dedicated Server Config: Difference between revisions

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'''NOTE: All custom Dash Faction options (<nowiki>$DF options</nowiki>) need to be inserted in [[dedicated_server.txt]] ''after'' the <nowiki>$Map</nowiki> lines, and custom options must appear in the order provided below.'''
'''NOTE: All custom Dash Faction options (<nowiki>$DF options</nowiki>) need to be inserted in [[dedicated_server.txt]] ''after'' the <nowiki>$Map</nowiki> lines.'''


==Required Order of $DF Custom Options==
==Required Order of $DF Custom Options==
*Custom options must appear in the order provided below. You do '''not''' have to specify all custom options, but if you do, they have to be in this order.
  <nowiki>
  <nowiki>
    //
     $DF Vote Kick: true|false
    // Dash Faction specific configuration
     $DF Vote Level: true|false
    //
     $DF Vote Extend: true|false
    // Enable vote kick
     $DF Vote Restart: true|false
     $DF Vote Kick: true
     $DF Vote Next: true|false
        // Vote specific options (all vote types have the same options)
     $DF Vote Previous: true|false
        // Vote time limit in seconds (default: 60)
     $DF Spawn Protection Duration: TIME_IN_MILLISECONDS
        +Time Limit: 60
     $DF Hitsounds: true|false
    // Enable vote level
     $DF Item Replacement: "WEAPON_NAME" "WEAPON_NAME"
     $DF Vote Level: true
     $DF Default Player Weapon: "WEAPON_NAME"
    // Enable vote extend
     $DF Require Client Mod: true|false</nowiki>
     $DF Vote Extend: true
    // Enable vote restart
     $DF Vote Restart: true
    // Enable vote next
     $DF Vote Next: true
    // Enable vote previous
     $DF Vote Previous: true
    // Duration of player invulnerability after respawn in ms (default is the same as in stock RF - 1500)
     $DF Spawn Protection Duration: 1500
    // Enable hit-sounds
     $DF Hitsounds: true
        // Sound used for hit notification
        +Sound ID: 29
        // max sound packets per second - keep it low to save bandwidth
        +Rate Limit: 10
    // Replace all "Shotgun" items with "rail gun" items when loading RFLs
     $DF Item Replacement: "Shotgun" "rail gun"
    // Replace default player weapon class
     $DF Default Player Weapon: "rail_gun"
        // Ammo given on respawn (by default 3 * clip size)
        +Initial Ammo: 1000
    // If true and server is using a mod (-mod command line argument) then client is required to use the same mod
    // Can be disabled to allow publicly available modded servers
     $DF Require Client Mod: true</nowiki>

Revision as of 09:36, 11 December 2019

This page lists example server templates you can use and customize to your liking when hosting a Dash Faction dedicated server. You'll find config options for most common use cases, but if you're running into issues customizing your server to your liking, please join the Red Faction Community Discord and we'll help you out.


NOTE: All custom Dash Faction options ($DF options) need to be inserted in dedicated_server.txt after the $Map lines.

Required Order of $DF Custom Options

  • Custom options must appear in the order provided below. You do not have to specify all custom options, but if you do, they have to be in this order.
    $DF Vote Kick: true|false
    $DF Vote Level: true|false
    $DF Vote Extend: true|false
    $DF Vote Restart: true|false
    $DF Vote Next: true|false
    $DF Vote Previous: true|false
    $DF Spawn Protection Duration: TIME_IN_MILLISECONDS
    $DF Hitsounds: true|false
    $DF Item Replacement: "WEAPON_NAME" "WEAPON_NAME"
    $DF Default Player Weapon: "WEAPON_NAME"
    $DF Require Client Mod: true|false