Damage Control: Difference between revisions

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(New page: Damage Control is one of an unknown amount of gametypes which will be found in Red Faction: Guerrilla. 350px|right|thumb|The Reconstructor ==Description== D...)
 
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Damage Control is one of an unknown amount of gametypes which will be found in Red Faction: Guerrilla.
Damage Control is one of an unknown amount of gametypes which will be found in Red Faction: Guerrilla.
[[Image:rfgreconstructor.jpg|350px|right|thumb|The Reconstructor]]
[[Image:Reconstructor.jpg|350px|right|thumb|The Reconstructor]]


==Description==
==Description==
Damage Control is similar to the Onslaught gametype for Unreal Tournament 2004 as well as the King of the Hill gametype found in many games. It consists of 3 control points or capture points around a map which must be destroyed and then reconstructed with the Reconstructor (shown right). Once the control point is rebuilt, your team owns it. Points are given for the amount of time the point is held. The objective of the gamemode is to aquire the set amount of points before the opposing team.
Damage Control is similar to the Onslaught gametype for Unreal Tournament 2004 as well as the King of the Hill gametype found in many games. It consists of 3 control points or capture points around a map which must be destroyed and then reconstructed with the Reconstructor (shown right). Once the control point is rebuilt, your team owns it. Points are given for the amount of time the point is held. The objective of the gamemode is to aquire the set amount of points before the opposing team.
==Details==
When you control a point, you gain one point per two seconds. There is a x2 multiplier if you control all points.

Revision as of 16:24, 3 September 2008

Damage Control is one of an unknown amount of gametypes which will be found in Red Faction: Guerrilla.

The Reconstructor

Description

Damage Control is similar to the Onslaught gametype for Unreal Tournament 2004 as well as the King of the Hill gametype found in many games. It consists of 3 control points or capture points around a map which must be destroyed and then reconstructed with the Reconstructor (shown right). Once the control point is rebuilt, your team owns it. Points are given for the amount of time the point is held. The objective of the gamemode is to aquire the set amount of points before the opposing team.

Details

When you control a point, you gain one point per two seconds. There is a x2 multiplier if you control all points.